Tag Archives: Protocol

Where Does the Time Go?

Brandon: Where does the time go? Well, teaching two music classes at the end of the school year, doctors appointments for the kids, family trips, new job coming up. It goes a lot of places. Looking back through the site, it’s been since February that I’ve posted here. Last time I posted I posted about a Kickstarter by Jim Pinto and today is no different. Well, maybe a little. I’m going to ramble a bit and then give you the details.

What have I had time for that was not required of me? D&D. I’ve posted a lot about it’s impact on me here, here, and here. Dungeons and Dragons has also effected my family’s lives in other ways.  We are now painting minis and loving it. I may post more about that separately. Part of the point I’m getting to is that we have been busy and stressed. Gaming and it’s side activities have helped keep us focused. The last week of school we gamed every night and it was amazing.

Most of the rambling is done. Just one more point and then onto what I want to share. There is a lot going on in the world and gaming can be a way for us to come together and reset for awhile. So, I have two requests/suggestions.

First, donate to your local food charity. Mine is The Oregon Food Bank and I also donate to No Kid Hungry. Why? Because people need food and if you can help, you should. Second, you should back Jim Pinto’s newest Kickstarter, House of Keys. 

House of Keys is the first glimpse into a rich, new fantasy world — Iron Medusa. This world spins new legends and folklore while remaining rooted in Eastern European cultures. Here adventure finds you. House of Keys introduces that world through the lens of a doomed mansion infested with loathsome spirits where trapped adventurers have turned against one another in a fight for survival.

House of Keys focuses on psychological horror.

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Protocol Fantasy Game Omnibus

Oh my! Jim Pinto of Postworld Games is up to something really good. We’ve covered Jim’s games before and have even spoken to him a few times here. Now he has the Protocol Fantasy Game Omnibus Kickstarter up.

From the Kickstarter:

The Kickstarter includes 15 fantasy games in one book, all using the same framework and rules. Five of these games have never been seen before, one of which will only ever be available in this book.

Stretch goals ensure that backers of this project receive additional free games, including the potential for more fantasy games in this book.

This is the perfect introduction to the Protocol game system. Players get 15 different games to start with, including fully explained rules, instead of the brushstroke guidelines in the $3 pdfs.

What we can tell you is that you definitely get your money’s worth when you back one of Postworld Games’ Kickstarters. Jim’s Kickstarters almost always go above and beyond their goals and so you get stretch goals galore!

A little more about the Protocol system:

The Protocol Game system is an elegant way of playing through a story without a gamemaster, in just a matter of two to three hours. Each game uses the same core principles of scene framing, while creating very different experiences through the use of roles, goals, relationships, and world building questions.

The alchemy behind why Protocol works is so simple.

Players take turns as directors, drawing poker cards to determine the scene’s focus and type. There are no dice. Everything is resolved with drama points and a single deck of poker cards.

Take a look and see if this is up your alley.

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